A reason to enter
A visual threshold, clear premise, or unexpected discovery gives attendees a reason to step out of the aisle and into the experience.
LKF Interactive designs interactive live-event experiences that turn convention and event spaces into playable environments. Each experience is shaped around the event, audience, theme, objectives, and participating brands.
Explore the playbookA visual threshold, clear premise, or unexpected discovery gives attendees a reason to step out of the aisle and into the experience.
TTRPG-inspired gameplay, attendee progression, and live prompts give people agency instead of asking them to simply watch.
Physical props, tactile rewards, themed areas, and live characters make the interaction real in the room.
A boss encounter or finale can give attendees a shared story to recount, share, and connect back to the gathering.
Participatory moments that give attendees a fresh reason to explore, gather, and return.
Brand-facing experiences designed to make a booth or footprint feel active, welcoming, and worth stepping into.
Integrated challenges, rewards, and story moments that give partners a meaningful place in the experience.
Shared objectives and physical play that turn a group of attendees into active participants together.
Side Quest turns a convention or event into a live interactive adventure. The event floor becomes the game board, with participating locations, encounters, and challenges woven throughout. Riparoo's Side Quest is confirmed for PAX Unplugged 2026 — Saturday, December 5 in Philadelphia, PA.
Explore Side QuestA large-scale live interactive adventure for company meetings, retreats, and private events. Adventuring parties earn physical equipment, face live characters, and converge for a theatrical Boss battle the entire room defeats together.
Explore Main QuestLKF Interactive can transform a dinner, banquet, reception, or private event into a live interactive adventure. Characters can move through the room, clues can be introduced between courses, tables can receive objectives, guests can make choices, solve problems, interact with performers, and build toward a larger final experience.
These experiences can scale from smaller private groups to large banquet rooms with multiple tables participating at the same time. For larger events, each table can function as its own group, party, faction, guild, house, or team within the larger story.
This format can also connect naturally with LKF's other experiences. A convention can host Side Quest during the day and an LKF Interactive Dinner Experience that evening as a separate premium or VIP event.
Designed for:
The goal is not to add noise to an event. It is to create a focused encounter where the environment, the objective, and the people in it all have a role to play.
A visible entry point that tells people there is something to discover.
A reason for attendees, teams, and communities to participate alongside one another.
A way for exhibitors and sponsors to support an experience rather than interrupt it.
Tell us what you are planning, who you are bringing together, and the kind of participation you want to create.
Contact LKF